Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

This week after trying to capture the characters in motion, I tried to express the shot again, using the brush and morph tool to render the first two scenes in a loop in TVPaint. I adjust the pacing and timing of the animation in After Effects to try to blend the character into the environment. To this end, I made sound effects and music that focused on the narrative of the picture, dividing the movement of the scene into foreground, middle, back and background. When one thing is highlighted, other scenes move. In my animation work, I create loops for large action and conflict scenes, similar to the form of manga special effects, using brushes and fillers to represent falling and speeding stars, walking character Voyu and the character Northen chief of mobs.

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About This Work

By Junzhe Yan (Jun)
Email Junzhe Yan (Jun)
Published On: 05/04/2022