Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Aim - Find inspiration for animation, find motivation for storytelling, and build a reasonable structure and worldview in this week's Studio3 work.

Method - I searching for possible characters and scene references from other people's works on Pinterest. And in the PS in the way of hand-painted design practice.

Result - It was found that some character's personality traits would be reflected in its clothing, such as a brave warrior, whose clothing was very light, and a sage, who was heavily dressed. The storyboard showcases the design and presentation of the storyboards.

Reflection - In terms of lens design, the transition of the scene is a bit blunt, there is no coherent transition, and there is no paving for the plot before the main line unfolds, which will make the audience feel that the main line of mending the sky is not necessary.

About This Work

By Junzhe Yan (Jun)
Email Junzhe Yan (Jun)
Published On: 08/03/2022