Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity
A world without sunshine. Sunlight is only seen in desert areas. People use glass bottles to collect light every week. (for lighting). (Light can be sold. Store sell bottles with light.) (From Celine)
1 This story was chosen because of an interest in the concept of collecting light. It also expands on why it is important to collect in the desert.
2 We discussed why we collect light and what we need to do once we have collected it. The main purpose was to explore the darkness.
3 Background: The earth has stopped rotating and the sun can only reach desert areas. The world is plunged into darkness.Plants and animals in the darkness die because there is no sunlight. A decade passes and scientists invent a material that collects light. about portable light, maybe this light source will be bottles, but they have limited time of shining. Go explore the darkness. Players need to keep collecting light.
Genre: Survival, simulation multiplayer game
Gameplay:
  • Human is trying to rebuild civilization at the border of sunlit and dark area. They need to collect resources in the darkness according to the quests by the scientists.
  • Players are the explorers in the world carrying a florescent bottle.
  • They have to recharge the bottle at the border (between light and dark) from time to time
  • Players are safe to explore in the dark with light, and will be attacked by starved wild animals otherwise.
  • With more quests done, the tools will be upgraded and they will be able to explore further for more advanced result.
  • Some of the items, players need to team up in order for a stronger light to retrieve the item.

This work examined the concept of lighting. By expressing the apocalyptic world in which the Earth has stopped revolving, players have to collect light to rebuild their civilization.

Similar work is Don't Starve, produced by Klei Entertainment. The game is a survival game where the player needs to collect and spend resources wisely in order to survive in the forest.

Through the feedback from Kate, focusing on watering the world with light mechanisms would be a greater start. Our original intention was a discovery and survival game, but we could actually make it simpler like Splatoon, the player needs to tint the world with fluorescent materials and relight the world to discover the secret of the world.

En.wikipedia.org. 2013. Don't Starve. [online] Available at: <https://en.wikipedia.org/wiki/Don%27t_Starve> [Accessed 27 May 2022].

About This Work

By Izac, Kin Kui Ho
Email Izac, Kin Kui Ho
Published On: 27/05/2022

academic:

play

mediums:

interactive

scopes:

component work

tags:

Animated Narratives