Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

In week5, I started to work on the UV unwrapping. I usually do UV unwrapping in Maya or Unfold3D, so it took me a while to get familiar with working in Blender. I watched a few tutorials and then I tried some add-ons. I ended up using UV Packer and UV Texttools to handle the UV unwrapping. I tried to keep them organized so I could easily texture in Substance Painter, so it took longer than I expected. By the end of week5 I only finished the lantern's texture, which meant I was behind schedule. The entire folio 1should be done next week, so time is a bit tight. I guess I have to leave some props for the Folio2. However, I will use two days of week6 to make up the missing part. And And try to use the rest of the week to stick to the plan.

About This Work

By Ashley (Chun-Yu Chen)
Email Ashley (Chun-Yu Chen)
Published On: 05/04/2022