Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

The original storyboard animatic for this scene depicts an arcing shot following a group of lime slices flying through the air after having been chopped up by the protagonist and landing in a tupperware container
What I did instead was use Adobe After Effects to create a 2D animated environment for this sequence. This shot consists of 3 separate layers:
>[cupboard asset]
>[s3s3]
>[bar top]

The most difficult part of of this sequence was getting the movement of these layers to simulate believable motion, which was largely influenced by the placement of keyframes along the timeline and use of Easy Ease to create more believable movement. Most of the time that I spent on this sequence was spent testing keyframe placement and adjusting the keyframe variables of Rotation, Scale and Position to try to simulate movement in a 3D space.

About This Work

By Hattie Read
Email Hattie Read
Published On: 28/05/2021

tags:

IOL, Illusion of Life, Project Ideation, Prototype, Rough animation, iteration